Walrus County is a work-in-progress tabletop role playing game. It’s designed to have rules that are quick to pick up, with fast moving stories (for groups that can’t meet very often.) The rules favour debate and creativity over rules-lawyering and number-crunching. It also encourages experimentation, and playing multiple characters.
It’s set in modern times, in a world similar to ours but for one big difference: The two Walrus gods that preside over everyone. Mr. Tusky, and Dark Lord Hornhath.
These gods will visit people in their dreams, and when they do, the people wake up with incredible powers. Dark Lord Horn Hath grants powers only requesting the recipients not inhibit the destruction of the world. Mr. Tusky grants powers with the request that the recipient do all they can to put a stop to the Hornhathi that plague the world.
This project is the result of me being very very busy for a few months, with no time for any creative anything. I endeavored to start a project I could chip away at in tiny chunks on my phone whenever I had a spare moment to myself; on the bus, on a break, on the toilet, at my desk, on a walk. I’m actually excited to talk about this one more; but it’s not quite there yet.
It’s very nearly done, I just need to get off my butt and finish it.